#include "tap.h"
Go to the source code of this file.
Data Structures | |
struct | tLogoData |
Macros | |
#define | MAXLOGONAME 40 |
Variables | |
tLogoData * | LogoManager_LogoData |
int | LogoManager_NrLogos |
bool | LogoManager_LUTInitialized |
void(* | LogoManager_CB )(int CallbackType, int Param1) |
#define MAXLOGONAME 40 |
Definition at line 6 of file FBLib_LogoManager.h.
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extern |
Definition at line 11 of file LogoManager_Initialize.c.
Referenced by LogoManager_GetLogoByChannel(), LogoManager_GetLogoByChannelID(), LogoManager_GetLogoByLogoName(), LogoManager_GetPathToLogoByChannelID(), LogoManager_Initialize(), LogoManager_LogoCacheLoad(), LogoManager_LogoCacheRebuild(), and LogoManager_UpdateLIL().
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extern |
Definition at line 7 of file LogoManager_Initialize.c.
Referenced by LogoManager_Cleanup(), LogoManager_CleanupMemory(), LogoManager_GetLogoByChannelID(), LogoManager_GetLogoByLogoName(), LogoManager_LogoCacheLoad(), LogoManager_LogoCacheRebuild(), and LogoManager_LogosAvailable().
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extern |
Definition at line 9 of file LogoManager_Initialize.c.
Referenced by LogoManager_Cleanup(), and LogoManager_Initialize().
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Definition at line 8 of file LogoManager_Initialize.c.
Referenced by LogoManager_Cleanup(), LogoManager_CleanupMemory(), LogoManager_GetLogoByChannelID(), LogoManager_GetLogoByLogoName(), LogoManager_LogoCacheLoad(), LogoManager_LogoCacheRebuild(), and LogoManager_LogosAvailable().